



GRAFTWORLD refers to GRAFT’s specific method of work process, which fuses syntactic, semantic and phenomenological aspects into architecture

GRAFT uses narrative elements of cinema, exploiting space-time interconnections through storyboarding with progressive technical research of long term collaborations with various companies.
The exhibit showcases this methodology in an accessible, usable exhibition sculpture, an interactive lounge displaying projects of all three office locations. Classical distinctive architecture elements like floor, wall and ceiling as well as the classical disciplines of additive plasticism and substractive sculpture will be fused into a lounge-display-hybrid. GRAFTWORLD is thought to be inclusive and rather crosses and blurs boundaries than accepting their exclusive nature.
GRAFTWORLD proposes architecture that can evolve to be sculpture, be furniture, be a product, be an urban scenario, be landscape at the same time. Design, methodology and technology are not classically “displayed”, but are integrated in the GRAFTWORLD.